Today Warner Brothers released the first trailer for their upcoming epic The Hobbit: The Desolation of Smaug. It's filled with dramatic wide-angle shots and sword-bearing creatures leaping towards the camera. Even when viewed on YouTube, the footage looks devoid of motion-blur, very much like the 48fps HFR version will in theatres. Check out the trailer below:
What do you make of the trailer? Are you excited to see an explosion of butterflies in 3D, or a waterfall scene at twice the frame rate of any waterfalls from the original trilogy? You'll be able to see the trailer in 24fps 3D this Friday, as it's likely attached to most Man Of Steel 3D prints.
Showing posts with label 48fps. Show all posts
Showing posts with label 48fps. Show all posts
Tuesday, June 11, 2013
Thursday, November 8, 2012
The Hobbit Frame Rate... Explained in FAQ Form
If you're reading this site, you're probably savvy enough to understand what it means to watch a film with a higher frame rate. If you're interested in a real discussion about the shift in projection technology represented by the first Hobbit (An Unexpected Subtitle Journey), then read our post on the matter. If, however, you want a corporate-styled explanation, then feel free to read the officially released briefing below (click the image to expand)
Saturday, April 28, 2012
Frame rates - framing the debate
The debate about cinematic frame rates has heated up again this week, thanks to the upcoming release of The Hobbit: An Unexpected Subtitle Adventure. Peter Jackson's been filming it (in native 3D) at 48 frames per second, and Warner Brothers intend to distribute it in this format too. For those of you who don't know, movies have been screened at 24 frames per second for much of the last century. So when The Hobbit finally hits, it's going to fundamentally re-adjust how our eyes interpret what a 3D film is. It's a change I'll be talking a lot about here at 3Defence in 2012.
Let's not get ahead of ourselves, but we've been given a fantastic sneak peek at the future today, by Harry Knowles of Ain't It Cool News. He's been branching out into video-based content recently, and today his YouTube series hit a high watermark. Episode IV in the series (ha) sees Knowles interview special-effects guru Douglas Trumbull. This is important for the frame-rate debate, because there's no more of an authoritative source on the matter than Trumbull. In the clip below he discusses his past experiments with frame-rate alterations and where he sees us headed in the not-too-distant future. Of course, 3D comes up a lot too:
Let's not get ahead of ourselves, but we've been given a fantastic sneak peek at the future today, by Harry Knowles of Ain't It Cool News. He's been branching out into video-based content recently, and today his YouTube series hit a high watermark. Episode IV in the series (ha) sees Knowles interview special-effects guru Douglas Trumbull. This is important for the frame-rate debate, because there's no more of an authoritative source on the matter than Trumbull. In the clip below he discusses his past experiments with frame-rate alterations and where he sees us headed in the not-too-distant future. Of course, 3D comes up a lot too:
It's exciting to hear smart people debating a topic that, essentially, boils down to two questions:
Back in 2012 though, there's been a lot of negativity dished out to Warner Brothers and Peter Jackson this week. They unveiled footage of The Hobbit at 48 frames per second to a room full of people who took to Twitter lambasting its 'made for daytime TV' aesthetic. Their basic argument is that the clips shown were too smooth. We're used to a certain amount of stutter and jutter in action scenes, and I wager they were deeply shocked by its removal. Perhaps because of TV's patchy history with (sometimes) overly smooth movement, it may have given the audience the impression the film looked cheaper than its multi-gazillion dollar budget truly is. Jackson has since had to defend the work publicly, and you can read what he has to say on the matter here. To me at least, the arguments against his views haven't seemed all that well articulated yet. I'm inclined to give him the benefit of the doubt for now, bearing in mind he's a Best Director Oscar winner; made about 3 billion dollars with the Lord of the Rings series; helped bring Spielberg onboard to make his first mo-cap'd 3D film; and owns the world's best visual effects studio. Read the article to make up your mind on the matter.
If you're feeling apathetic on the issue (e.g.: "movies have been fine by me for 100 years, people need to focus on telling good stories for me to be happy"), perhaps I can persuade you to view this wonderful comparison tool. It clearly shows the bluriness we tolerate when we view cinema at 24 frames per second, and hints at what we might be in for in December when Jackson and his crew release The Hobbit:
- How can we give people a better quality experience in a theatre?
- How can we make 3D easier on the eye?
If you're feeling apathetic on the issue (e.g.: "movies have been fine by me for 100 years, people need to focus on telling good stories for me to be happy"), perhaps I can persuade you to view this wonderful comparison tool. It clearly shows the bluriness we tolerate when we view cinema at 24 frames per second, and hints at what we might be in for in December when Jackson and his crew release The Hobbit:
The difference will be even more remarkable if James Cameron does push ahead and releases Avatar 2 at 60 frames per second:
Kids, we're in for a wild ride in the next few years. Buckle up.
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