Showing posts with label Superman. Show all posts
Showing posts with label Superman. Show all posts

Friday, July 5, 2013

Is The Guardian Correct? Are Superhero Films Done For?


In a week's time, it'll be the first X-Men film's 13th birthday. The movie's critical and commercial success gave Hollywood the excuse it needed to revitalise the comic-book-movie 'genre'. X-Men delivered the industry a template of sorts that has largely remained unchanged in the decade that followed. That template required an ensemble cast, mixing up A-list stars with Academy Award winning actors, character veterans, relative newcomers and a few nerd favourites. X-Men also set a visual-effects precedent that eschewed the overblown Batman And Robin 'look' in favour of more modern effects in the vein of The Matrix. The revised superhero film template also required the X-Men ditch their traditional bright yellow-and-blue tights for... very Matrix-esque black leather costumes. And, just like that, a modern genre was born.


Or, rather, reborn. The superhero 'genre' had merely been laying dormant. In the decades since Richard Donner's Superman, we'd seen various attempts at Batman, Supergirl, Dick Tracy, The Phantom, The Shadow and The Rocketeer. Some of those films had a significant impact on pop-culture, but none rejuvenated an entire industry in the same way as X-Men. Why was that? 3Defence argues that it was X-Men's striking modernity that made it connect with film producers and audiences alike. This superhero film featured women kicking as much butt as their male peers did. It was set in the 'not too distant future', and had a hip bent towards sci-fi conventions that other comic-books had previously neglected. Crucially, X-Men had an interesting subtext; prominently featuring a mutant-superhero allegory for the Gay and Civil Rights movements. For the first time, Hollywood was presenting a superhero film that (successfully...) had something important to say.


Thirteen years later, we've seen 3 actors play Hulk, 2 actors play Superman, one actor play Batman 3 times, a former Hollywood punchline play Iron Man 5 times and we're about to see Hugh Jackman play an X-Men character for the 6th time. We've even seen two variations of Catwoman, and Ryan Reynolds (Blade 3Wolverine: OriginsThe Green Lantern) is days away from the release of his fourth comic-book adaptation! It's easy to feel over-saturated by it all. Of course, this is how it's always felt when you walk into a comic-book store: cross-over titles, mash-ups, alternate universes, one-shots, long-running series, and retrospective collector's editions... the 'comic' world of heroes has never been particularly shy about throwing any old thing against the wall.


Maybe it was that scatter-shot approach that erked The Guardian enough to write a recent piece entitled "Man of Steel: does Hollywood need saving from superheroes?" A fortnight later, The Hollywood Reporter released a piece condemning the genre's bias towards fight-scenes, entitled "Why Has Destruction Become the Default' in Movies?" Kiwi favourite Funerals & Snakes has a great write-up arguing the destruction in the genre has become an arms-race. Tech-focused Wired magazine has just released an article asking, "Is the Superhero Movie Genre as Invulnerable as Its Iconic Characters?" A quick Google search reveals a simmering 'genre malaise' from the media has been around for some time, and will likely be around for much longer. The Wall Street Journal supposed audiences were tiring of the genre in 2011. USA Today asked - amusingly, in retrospect - "Are Superheoes Done For?" in... 2008. So, The Guardian, Wired and THR's recent articles are nothing altogether new, but it's interesting they all use Man Of Steel as a divining rod for the fate of the wider genre.



***Warning! Spoilers within this paragraph about Man Of Steel! If you've not seen the film, then skip this paragraph!*** What is it about Superman's latest film that has convinced the mainstream press of the genre's imminent demise? Perhaps it's their expectations of Superman himself that's the cause of the issue. Historically, he's been considered the Big Blue Boy Scout of superheroes (even if that's not actually been the case in the last 25 years of comics). So, perhaps it was all a bit too shocking for average audiences to watch that Boy Scout break his nemesis' neck, after having levelled several dozen city blocks. Indeed, even many modern comic-book readers were shocked by this moment, and were outraged that Superman allowed citywide catastrophic damage to occur in his mammoth battle with Zod's troops. This was meant to be the most 'super' of heroes, but instead we saw an inactive character who was focused on fighting his adversaries in a retaliatory manner. ***Spoilers over now, continue***

More importantly though, Man Of Steel is a significant departure from the X-Men-issued genre template. The cast is hardly heavy-hitters like those seen in The Dark Knight or Iron Man series; Man Of Steel's veteran actors haven't anchored a film in well over a decade, and most have been involved in straight-to-video fare for years. Man Of Steel's special-effects aren't facsimiles of other industry benchmarks either. Superman embraces his bright blue & red costume too; no hip dark leathers here. And, most importantly, there is a dearth of subtext.


In the days since X-Men, critics have delighted in subtextual readings of superhero films. The Dark Knight series has been remembered as a commentary on the Bush administration's anti-terrorism tactics; Ang Lee's Hulk was a musing on Classical mythologyWatchmen was a cautionary tale about 'checks and balances'; V For Vendetta provided a big-screen adaptation of a comic-book interpolation of Orwell's 1984. Iron Man even spoke to the perils of the arms trade. So... what does Man Of Steel speak to? Being facetious, we could say the subtext is that it's rude to terraform planets that don't belong to you, and also rude to punch people. Being more generous (though still with a healthy helping of snark) it's possible to read Man Of Steel as a cautionary tale in the age of Big Data: keep your secrets to yourself, no matter what, or else the government will screw things up. But, yes, that's being generous. There's actually bugger all subtext going on in Man Of Steel. It's another case of too much plot, and too little story. And, as The Guardian points out, perhaps we're a little tired of relying on a bootstrapped operation to right the ills of government. Maybe the media are onto something, maybe there really is something broken with Hollywood's approach to the genre?

While 3Defence can agree with the media to some extent, we can't see much benefit in pointing out a whole bunch of flaws in currently released films. We don't need Hollywood to immediately stop making any superhero films. There's clearly still an audience for them, and there's a wealth of material to draw from to continue telling interesting stories for decades to come. The media needs to move away from posturing about the 'death of the genre' and instead focus on how to 'reboot the genre' successfully in a more palatable way. To do this, we need to study other successful genre 'reboots'.

Man Of Steel's incarnation of Superman actually has a few parallels with Jason Bourne; a peaceful soul who's unsure of his identity, yet miraculously trained in combat, and ready to fight anyone who threatens him. Of course, that's where the similarities end. Man Of Steel might well mark the end of its genre's era, while The Bourne Identity is rightly regarded as a landmark event that changed the fate of the 'action' and 'spy' genres forever.


In 2002, The Bourne Identity removed wire-work and excessively balletic kung-fu from the action film. Instead of behemoths like Arnold or Sly, the averagely-built Matt Damon carried the main role. The Bourne Identity's set-pieces were staged in cramped European apartments, and cast an indie darling as the hero's love interest. Women in the series had realistic character qualities, independent lives of their men-folk, were placed in powerful positions, and ultimately became the series' moral guardians. More importantly than anything else though, The Bourne Identity and its sequels were action films that weren't afraid to embrace silence. Critics and audiences alike fawned over this breath of fresh air, and the action genre was revitalised enough to buy itself another decade in multiplexes. Single-handedly, the Bourne films also forced drastic revisions to stalwart espionage franchises like James Bond and Mission Impossible.

Not that we're trying to bash on The Guardian or anything (though we do relish taking a snipe at periodicals that hypocritically bash comic books as a "plebeian, populist artform") but in the early 2000s, The Guardian bashed on the Bond and Tom Cruise Impossible outings with all too familiar criticism. The World Is Not Enough "looks so weirdly dated" and "commonplace." MI2 was "devoid of real risk, real sweat or real danger." You can guess how The Guardian's Does Hollywood Need Saving From Superheroes article concludes, right? Yep, "it's the same movie – over and over and over again."


They've got several good points. Just look at the above image, where three superheroes essentially share the same pose. We just wish The Guardian hadn't been such snobs about it. It's not like they're also going to write an article bemoaning the sexism and monotony of the romantic comedy genre. Indeed, every article that's been written about the genre this month has had an air of 'this is kids stuff really, it's a bit beneath us adults.' And perhaps that's why The Bourne Identity is a good touchstone. Like the original X-Men film too, these two genre reboots were fearless in the way they embraced their particular genre's roots, whilst still subverting their genre-audience's expectations. People were sold a spy film with The Bourne Identity, but they also got Matt Damon having meaningful dialogue with Franke Potente (don't get us started on the 'relationship' between the era's James Bond and Dr. Christmas Jones). X-Men may have been marketed with its special-effects, but audiences were really given a film about the differing human rights concerns of adolescents and the generations that controlled their fates. Maybe the world was hoping Man Of Steel would provide a reboot in the same vein as these films, and the media has seized on the opportunity to bash it for being a merely serviceable evolution of a genre that's outstayed its welcome.


So what's stopping Hollywood from pulling a Bourne-styled rabbit from their hat? There's a few things working against them. For one thing, the vast majority of upcoming superhero films are coming from Marvel directly. They're not just licensing their comic-book content to another studio; they're becoming a fully-functioning studio themselves, in charge of their own film adaptations now. This is dangerous, because many (not all) of these comics have historically been aimed at men, and rarely feature self-contained narratives. If the studio churning out this product is left to its own devices, then it seems likely it will continue creating sprawling plots that take several films to resolve themselves, and attempt gender parity via a few scenes of a woman kicking or punching a male character.

Taken from here

The more significant thing holding Hollywood back is the financial imperative to not change anything. Films like The Amazing Spider-Man and Iron Man 3 see overseas markets double their US-based box office grosses now. This means that superhero films regularly make 2/3rds of their money in countries that might not necessarily have grown up reading the comics the films are based on, and definitely haven't grown up with Western humour or the mythologies the genre has traditionally embraced. By necessity, blockbusters on this global scale have to play broadly, and there's not much room allowed for genre subversion, societally contextual humour, political dissidence or familial unrest. When you factor 3D into the mix... things change even more. This article's already sprawling, and we're aware we've not discussed 3D at all yet, despite this being a site devoted to 3D cinema. Let's not mince our words: 3D grosses are slowly declining in the US and some (not all) of the Western world, but 3D business is still doing gangbuster business in places like China, Brazil and Russia. Indeed, 3Defence's incoming traffic sky-rockets weekly as people from these countries ask Google (and Baidu) "should I see X superhero movie in 2d or 3d?"


If you removed 3D box office 'extra' takings from the equation, then the distribution of box-office grosses would balance more favourably again towards countries like the US, UK and Australia. Two prominent 2D superhero films, Iron Man 2 and The Dark Knight actually earned more in the US than they did worldwide. So it's no mistake that the 3D Iron Man 3 doubled the gross of its predecessor. Doubled. As long as 3D has that kind of a result, Hollywood will continue paying the estimated $10 - $20 million extra it costs to add 3D to a film. And when it makes that sort of an additional investment, Hollywood expects its money back, and will advocate for playing broadly to guarantee that happens. When you go broad, you miss out on subtleties of the kind offered by Matt Damon's Bourne character, and you certainly miss out on a subtext about the rights of homosexuals in our modern society like X-Men offered.

We're not saying that 3D is the entire problem with the superhero genre, but it's one part of the problem. If you look at the types of genres that are still being made in 2D - such as comedies, detective films, dramas, thrillers - then you also start to see that these films are the ones that cost such a small amount that they're allowed to be edgy or outside of the mainstream four-quadrant blockbuster formats. A 2D $25 million film like Anchorman costs roughly 1/10th of the budget for the 3D $225 million Man Of Steel, and the lower-budget film has a lot to say about society's casual sexism while the big-budget film has basic thoughts on the evils of... terraforming.

When you start to truly look at the problems Hollywood faces, it becomes clear there is a solution, and it's right in front of their noses. Create superhero films that embrace actual genres. Get rid of the X-Men template, which has now been distilled to a meaningless 'superheroes for superheroes sake'. Instead, look to existing titles like Powers; a detective story that features a buddy-cop pairing of a talkative but capable young woman and a brooding hulk of a world-weary man. With the successful release of the (again, 2D) film The Heat, we know there's an audience for women in the buddy-cop / detective genres. And the great thing about Powers is that, because the pair usually investigate the deaths or crimes of superheroes after-the-fact, there's little need for flashy special effects or whizz-bang 3D gimmickry. You could make a taut film adaptation of Powers for $45 million, and critics would praise the way you'd dealt with the collateral damage and psychological impact recklessly wrought by caped crusaders.

Of course, there are dozens of other titles that are just as deserving of the big-screen treatment as Powers. Batman Begins could have been made for half its budget if they'd adhered more closely to the detective-thriller Batman: Year One comic. That might have allowed more room to talk about our society's attitude to criminals, beyond Machiavellian chemical-warfare schemes. There are decades worth of Iron Man comics that realistically deal with alcoholism, as real a worldwide issue as any, but we'd be surprised if Disney/Marvel ever sanctioned a low-budget rehab drama featuring ol' Shellhead (though watching Robert Downey Jnr. tackle that would be particularly interesting!).

So, yes, you're reading this right. 3Defence is advocating more 2D superhero films, for at least as long as it's cost-prohibitive to make a 3D version of a movie. But then, we're cinema advocates here, not just 3D ones. A 'holy grail' situation is obviously a time when movie production and distribution costs are lowered significantly, and producers can begin releasing more 3D dramas, 3D comedies and 3D crime films. When that happens it's likely that Hollywood will finally wise-up and start inserting their A-list superheroes into these genres. When The Bourne Identity equivalent of a superhero film comes along, it's going to change everything overnight... just like the bite of a radioactive spider or a sudden burst of gamma rays. Next time you catch your favourite publication ranting about the low-brow nature of a populist form of entertainment, ask them how they suggest improving things. They have great power, and they should start taking that responsibility seriously.

Saturday, June 15, 2013

How's the 3D in 'Man Of Steel'?


Background:

To date, despite owning DC Comics' entire catalogue of superheroes, Warner Brothers have taken a small-scale - or at least self-contained - approach to their big-screen adaptations. Certainly their DC films have not been as far-reaching or synergistic as anything from Disney's Marvel-verse. Warners, seeing Marvel's successes - and perhaps fearing a time when The Hobbit can't be split into any further films - promptly commissioned another blockbuster series from Christopher Nolan and his Dark Knight team. Taking on the Man Of Steel himself is no small challenge. The brief Warners likely gave was that the film needed to broadly introduce aliens to Earth, show Superman punching bad guys, and earn big Dark Knight-sized blockbuster grosses. Some challenge! Nolan promptly recruited 300 and Watchmen "visionary" director Zack Snyder to helm the mayhem. The resulting film was released yesterday and 3Defence was there in a packed auditorium on opening night. How'd they do? How was Man Of Steel's 3D? Should you see it in 3D or 2D? Read on for the answer!

Post-Converted 3D:

Here's the thing with a tent-pole superhero film these days; unless it's directed by the 3D-averse Christopher Nolan, you'd best believe it will be released in 3D somehow. That's one cinematic trend you can literally bank on for the next few years, especially after the 3D-grosses were tallied up for The Avengers. Why then is Man Of Steel - from Nolan himself - being released with a post-converted 3D option? If they had to release the film in 3D at all, you'd think the picky creative team would've preferred to go 'all in' with a native-3D shoot, right?


In fact, they originally wanted to do just that. In an interview with Collider Snyder said, "we spent quite a while talking about shooting the movie in [native] 3D and we tested a bunch of rigs.  I said, 'Look, the movie’s handheld.  If you guys can give me a handheld grade that I think is viable, I’m happy to talk about it.' No one could find me a rig." Essentially, the shoot could take much longer than planned, or Snyder would have to film on a tripod; a total change of the visual language he needed for this fast-paced film. It's an interesting conundrum, that we've not heard articulated by other A-list directors yet. So, Man Of Steel is post-converted into 3D because native-3D rigs weren't ready yet to accommodate this particular director's pace. Adding to the intrigue, Snyder eventually shot on film - remember 35mm?


Does the 3D pop?

If anything comes beyond the confides of the screen in Man Of Steel, it's a few 'noise' elements; stuff like debris, sparks, steam and flames. Interestingly, we didn't notice the effect's absence while watching the film. Historically, we've criticised some superhero films (looking at you The Amazing Spider-Man) for being too timid with their usage of 3D's most outrageous effect. Man Of Steel though is no ordinary superhero film; it's borderline apocalyptic in tone. With the fate of multiple worlds at stake, and villains who can move at supersonic speeds, we're actually appreciative there's a clearly defined boundary between 'the film' and 'the audience'. The action on offer is laden with such an overwhelming surplus of visual information too much immersion would have been a bad thing!


How's the depth of the 3D?

Stunning. The depth effects used on Man Of Steel work on two levels (pun intended). On the one hand, the depth of the background adds visual clarity to the viewer. Because of the way the parallax effects are used, we're able to see how insanely fast Superman is moving, and how that might contrast to the speed of his adversaries. On the other hand, and in open contradiction to our earlier point, the depth employed adds a ton of chaos to the action. This chaos is consistent with the film's plot though and, we would argue, assists the audience's comprehension of the ridiculously high-stakes at play throughout the movie. You'll see vistas stretch into the distant horizon, and then be blasted to the limits of that horizon  in seconds, before being catapulted into space, and then back down into a suburban diner and then back into the skies again. This is easily the fastest-paced superhero film we've ever seen, and the depth added by the 3D here left us, entirely appropriately, reeling.


Did it make sense to add 3D to Man Of Steel?

Superman, brightly-coloured boy scout that he is, is a natural hero to cast in a 3D film. He's certainly not the brooding and nocturnal type that Batman is. So, on the surface, Man Of Steel's a dictionary-definition of a "3D appropriate" movie. However... 3Defence had a concern: all that motion-blur, and that aforementioned handheld camera. 3D films have yet to overcome the historic associations with nausea and headaches that were often caused by an unsteady stereoscopic image. Seemingly aware of this, the post-conversion team dial back the 3D effects frequently, to give your eyes a 'breather' in the more unruly scenes. There are broad stretches where you could take your glasses off without missing anything. This is one of the most focused and sensitive conversions we've ever seen, precisely because the handheld camera work was not an issue at all. The team involved has proven 3D projection is ready for any visual challenge.


If we had to archive one version, should we save the 3D or the 2D?

From our perspective, Man Of Steel's 3D version is the definitive version. It's refreshing to say that too, because we've favoured the 2D version in several recent 3D films (so don't be accusing of bias, yo). Man Of Steel is a ground-breaking step forward for the movie business, seemingly decades ahead of 2005's staid and plodding Superman Returns. The flight scenes, with Superman soaring over Africa and the Arctic, are superbly executed and are light-years beyond anything offered from Marvel's stable. The fact the post-conversion team handled the handheld camera work so well is a giant evolutionary step forward for the 3D effects industry, and this arguably makes the film a landmark work in its own right. If you watch Man Of Steel in 2D, you're missing out on a chance to see history in the making.


The film itself

There's a funny critical reaction to this movie. The sort of reaction that is common when two generations are divided. If you grew up reading Silver Age Superman comics, or if your only memory of the hero is the Christopher Reeve movies, then you're going to be surprised by the angry Man Of Steel offered here. If you read the comics from the 80s onwards though, you know Supes is capable of being a Big-Brother-esque government lackie, or a vengeful God ready to wreak havoc if it suits his dogmatic needs. Hell, he even surrendered his American citizenship recently; he's not exactly the jingoistic patriot he once was. Man Of Steel embraces this newer, more nuanced, version of DC Comics' flagship character. 


This isn't a mid-20th Century version of a superhero film. This is a film that fully embraces the genre's Roman and Greek roots: when Gods and Earth mix, the results can be disastrous. The collateral damage is enormous. We at 3Defence have clamoured for years to see the full extent of Superman's powers on-screen and, for better or worse, Zack Snyder has delivered that with Man Of Steel. This is a case where fans should be careful what they wish for though, because the resulting film is essentially a chaotically paced and very long fight scene. There's not much room for character development. So, if you're pining for a world-leading Christopher Reeve-styled Superman, you'll be bitterly disappointed by the worldly and weary version Snyder has cooked up for you. Even if that's your take on the film though, you might forgive Man Of Steel's flaws, given its absurdly gigantic scope and ambition.


Looked at as a late-comer to the big-screen comic-book adaptation game, Man Of Steel could be described as a mash-up. It combines Batman Begins' franchise foundations, Iron Man's handheld effects and Thor's intergalactic derring-do. Cynics might go further, saying Man Of Steel feels like the dregs of those films, swilled together in a putrid and overblown mess. Our opinion though? Man Of Steel wildly exceeds the type of fight-scenes any child has ever dreamed up while clutching a Superman figurine. The film treats its modern comic-book fans with respect, and forces a different era of Superman fans to come to terms with a God who is capable of vast collateral damage if you get in his way. Man Of Steel delivers a full-on bombast unlike any other film ever made and, given the titular character's super-sized abilities, that seems entirely appropriate.

Saturday, May 18, 2013

Man Of Steel 3D - Behind The Scenes

UPDATE - we've now reviewed Man Of Steel's post-converted 3D.

In the lead-up to June 14th, we're getting more and more footage released for the upcoming film, Man Of Steel. The Superman flick is being post-converted into 3D (which we can't imagine producer Christopher Nolan is very happy about). Perhaps proving how forgettable Superman Returns was, many news agencies and bloggers have incorrectly reported that Man Of Steel is the caped boy scout's first 3D outing. It's fair to say that Steel's director, Zac Snyder, is wary of Returns' luke-warm reception. The 3D footage used in that film was intermittent, with long periods of time passing in 2D. Snyder has upped the stakes by saying, "anticipating how audiences today embrace 3D, we designed and photographed the movie in a way that would allow Man of Steel to captivate those movie goers." Indeed, Man Of Steel is actually Zac Snyder's second 3D film; the first being the atrociously-titled Legend of the Guardians: The Owls of Ga'Hoole. That movie certainly had its 'visual moments', with Snyder employing fantastic depth in some of its flying scenes. Steel looks like it will build on his work in that area, and some of the footage we've viewed in theatres looks absolutely stunning. 

So, what do you make of the footage being released of the new superhero epic? Will it improve on Ga'Hoole and Returns' 3D?